Autoexec Problem
Verfasst: Do 10. Jul 2008, 14:49
Hi,
Ich habe ein Problem mit meiner Autoexec.
Das folgende:
Ich habe mir eine neue Autoexec angelegt, da meine alter für den PoPo war ^^
ich habe die von einem Kollegen von mir im groben übernommen.
Ich starte et und connecte auf einen Server:
dann kommt das folgende Problem:
http://i35.tinypic.com/nq3809.png
Ich habe es mit meiner alten Autoexec getestet und es funktioniert.
Hier ist meine neue evtl könnt ihr mir helfen den Fehler zu finden.
Ich habe ein Problem mit meiner Autoexec.
Das folgende:
Ich habe mir eine neue Autoexec angelegt, da meine alter für den PoPo war ^^
ich habe die von einem Kollegen von mir im groben übernommen.
Ich starte et und connecte auf einen Server:
dann kommt das folgende Problem:
http://i35.tinypic.com/nq3809.png
Ich habe es mit meiner alten Autoexec getestet und es funktioniert.
Hier ist meine neue evtl könnt ihr mir helfen den Fehler zu finden.
- //-----------------//
// ETconfig //
//-----------------//
// #mx.org //
//-----------------//
// Player: //
//-----------------//
// Bo0om //
//-----------------//
//mem & fps settings
seta com_soundmegs "64"
seta com_crashed "0"
seta com_hunkmegs "1024"
seta com_maxfps "125"
seta forcefps "100"
seta com_zoneMegs "64"
//grafik settings
seta r_fullscreen "1"
seta r_mode "6"
seta r_gamma "3"
seta r_picmip "0"
seta r_picmip2 "0"
seta r_colorbits "32"
seta r_texturebits "16"
seta r_depthbits "24"
seta r_stencilbits "0"
seta r_textureMode "GL_LINEAR_MIPMAP_LINEAR"
seta r_swapinterval "0"
seta r_intensity "2"
seta r_mapoverbrightbits "2"
seta r_overbrightbits "1"
seta r_dynamiclight "0"
seta r_ignorehwgamma "1"
seta r_wolffog "0"
seta r_dlightBacks "0"
seta r_subdivisions "4"
seta r_inGameVideo "0"
seta r_ext_texture_env_add "0"
seta r_lodcurveerror "250"
seta r_ignoreFastPath "0"
seta r_ignoreGLErrors "1"
seta r_roundImagesDown "1"
seta r_drawfoliage "0"
seta r_simpleMipMaps "1"
seta r_vertexLight "1"
seta r_allowExtensions "1"
seta r_flares "0"
seta r_finish "1"
seta r_lodbias "2" // 0 on high, 1 medium ja 2 low detail
seta r_lodscale "5"
seta r_drawSun "0"
seta r_fastsky "1"
seta r_ext_ATI_pntriangles "0"
seta r_ati_truform_tess "0"
seta r_ati_fsaa_samples "0"
seta r_ext_texture_filter_anisotropic "0"
seta r_flares "0"
seta r_smp "0"
seta r_displayrefresh "75"
seta r_cache "1"
//sound settings
seta s_wavonly "0"
seta s_defaultsound "0"
seta s_mixPreStep "0.05"
seta s_mixahead "0.2"
seta s_khz "44"
seta s_doppler "0"
seta s_separation "0.5"
seta s_musicvolume "0"
seta s_volume "0.2"
//crosshair
seta cg_crosshairAlphaAlt "1.0"
seta cg_drawCrosshair "5"
seta cg_crosshairpulse "0"
seta cg_crosshairSize "44"
seta cg_crosshairHealth "0"
seta cg_crosshairColorAlt "red"
seta cg_crosshairAlpha "1.0"
seta cg_crosshairColor "red"
bind Mouse2 "+weapalt"
bind Mouse3 "+kill"
//blood
seta cg_blinktime "100"
seta cg_showblood "0"
seta cg_bloodDamageBlend "0"
seta cg_bloodTime "0"
seta cg_bloodflash "0"
seta sensitivity "5.12"
//hud settings
seta cg_bobpitch "0"
seta cg_bobup "0"
seta cg_bobyaw "0"
seta cg_runpitch "0"
seta cg_runroll "0"
seta cg_wolfparticles "0"
seta cg_bobroll "0"
seta cg_drawGun "1"
seta cg_popuplimbomenu "0"
seta cg_drawTeamOverlay "2"
seta cg_drawCrosshairNames "1001.0"
seta cg_drawCompass "0"
seta b_popuptime "0"
seta cg_drawFPS "2"
seta cg_fov "90"
seta cg_drawReinforcementTime "1"
seta cg_lagometer "1"
seta cf_wtopshots "1.0"
seta cf_wstats "1.2"
seta cg_noVoiceText "0"
seta cg_noVoiceChats "1"
seta cg_teamChatsOnly "0"
seta cg_drawRoundTimer "1"
seta cl_wwwDownload "1"
seta cl_allowDownload "1"
//etpro
seta b_popuptime "0"
seta b_althud "2"
seta b_althudflags "4"
seta b_hitsounds "1"
seta b_drawranks "0"
seta b_tracers "2"
seta b_goatsound "0"
seta b_drawclock "1"
seta b_fireteamalpha "1"
seta b_simpleItems "0"
seta b_muzzleFlash "0"
seta b_descriptiveTextScale "1"
seta sensitivity "5.12"
//commands
bind \ vstr text1
set text1 vsay cheer ^wVisit^2: ^wwww^2.^wMatrix^2-^wAlliance^2.^worg
//name
bind KP_MINUS "vstr nameswitch"
set nameswitch "vstr name1"
set name1 "name ^wmx^2.^wBo0om^2? ; set nameswitch vstr name2"
set name2 "name ^2#^wPP^2.^wButter^2 <3 ; set nameswitch vstr name3"
set name3 "name ^yD^ve^yi^vn^ye^v_^yM^vu^yd^vd^ya ; set nameswitch vstr name1"
//fight
bind KP_PLUS "vstr crosssensitoggle"
set near "seta cg_crosshairSize 30;cg_drawcrosshair 3;sensitivity 8.5;cg_fov 110;set crosssensitoggle vstr far;echo ^2Mode: ^1|Nahkampf|"
set far "seta cg_crosshairSize 40;cg_drawcrosshair 5;sensitivity 6.5;cg_fov 90;set crosssensitoggle vstr near;echo ^2Mode: ^1|Fernkampf|"
set crosssensitoggle "vstr far"
//klassen & teamwahl
bind KP_Uparrow "class m 1; vstr say_klasse_1"
set say_klasse_1 "say_team ^2[^wNext Spawn^2: ^wMedic^2|^wSMG^2]"
bind KP_5 "class e 1; vstr say_klasse_2"
set say_klasse_2 "say_team ^2[^wNext Spawn^2: ^wEngineer^2|^wSMG^2]"
bind KP_Downarrow "class c 2; vstr say_klasse_3"
set say_klasse_3 "say_team ^2[^wNext Spawn^2: ^wCovert Ops^2|^wFG42^2]"
bind KP_PGDN "class f 1; vstr say_klasse_5"
set say_klasse_5 "say_team ^2[^wNext Spawn^2: ^wField ops^2|^wSMG^2]"
bind KP_Leftarrow "team r; vstr say_team_r"
bind KP_Rightarrow "team b; vstr say_team_b"
bind KP_End "team s; vstr say_team_s"
set say_team_r "say ^2[^wTeam^2: ^wAxis^2]"
set say_team_b "say ^2[^wTeam^2: ^wAllies^2]"
set say_team_s "say ^2[^wTeam^2: ^wSpectator^2]"
//spawntimer
bind F1 timerset 15
bind F2 timerset 20
bind F3 timerset 25
bind F4 timerset 30