ET - Domination Version 1.0




Details

Dieser Download wurde Mo 18. Jul 2005, 00:57 von niGhteviL hinzugefügt und zuletzt Di 25. Aug 2009, 15:40 von niGhteviL bearbeitet • Letzter Download von externer URL am Fr 16. Jun 2017, 18:00

Funktionsweise

Powerball und CTF für Enemy Teritorry


Beschreibung:

Das etwas längere Log:

Code updated to 2.60.

Name change! Now called ET Domination, didn't want to limit the mod just to powerball, especially now when it has ctf too.

hitsounds implemented.

Speaker announcer implemented (fight! etc)

Tackle implemented, stealing the ball from the carrier in Powerball.

If you're within a certain distance you can "hand over" the ball to a team mate.

Hud updated to show who has the flag or the ball.

Added TEAM AXIS or TEAM ALLIES in the hud in in red and blue to make it more obvious what color their team has.

CTF added, with proper scoring for assists, defence etc.

CTF Flag models created.

All maps supports both game types.

Some of the standard maps support the new game types, more to come (oasis and fueldump for now).

New fancy menus.

New fancy loading screen.

New fancy ball model.

Ball velocity tweaked.

ALL maps can now be made to work as a CTF or Powerball map with the new map script commands "create", "remove" and "set" (set was already available in et 2.60)

Pluggable config files implemented like in ETPro.

Several of the key functions like throwing velocity, tackle, passing etc is changeable with a cvar.

There's also a cvar that might be a fun twist to the game, g_noWeaponFire. With it enabled, the only way to get the ball is to tackle your opponent.

g_weaponRestrictions, limits all heavy weapons and rifle grenades.

g_maxTeamLandmines, limits landmines (duh)

g_maxFiresupport, limits air- and artillery strikes.

XP removed, you know get the score but not the upgrade levels.

added dom_muzzleFlash cvar 1/0

Balanced k43/garand, difference in reload etc.

Fixed bug in throwing code that could trigger off several EV_THROW_BALL events at the same time

Fixed scoreboard bug with duplicated playernames if > 32 players.

Backstab knife damage on players waiting for medic exploit.

Stats implemented for game types in +stats and intermission.

New intermission awards implemented for the game types.

ETPro's realHead code implemented, thanks a lot for making this code public Zinx Verituse!

Body hitbox made more close to ETPro.

The maps have been updated to suit competitive play better, moved spawn points, adjusted respawn times etc.

New map added, dom_steelplant, map made by Drakir, converted by me to suit ctf an Powerball.

Class limitation implemented, changed limbo to reflect available classes, buttons become gray if not available.

Added new changeable cvar settings to the ref and vote misc menu.

Weapon spread when fireing will be as if having light weapons level 4.

g_fear implemented (thanks ETPub) if you self kill within g_fear time it will give the kill to the last player who hurt you and write out a "was scared to death by" message.

Added dom_muzzleFlash to enable/disable weapon muzzle flash.

Added dom_drawWeaponTrace to draw weapon traces from others, everyone or none

Added assist score in PB



Lade herunter ...


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